// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently //
#if !defined(AFX_STDAFX_H__11E94913_4D3D_11D4_B527_0060978A2E4F__INCLUDED_) #define AFX_STDAFX_H__11E94913_4D3D_11D4_B527_0060978A2E4F__INCLUDED_
#if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000
// Insert your headers here #define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
#include <windows.h>
// TODO: reference additional headers your program requires here #include "dave_idl.h" #include "Object.h" #include "ClassFactory.h"
//{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__11E94913_4D3D_11D4_B527_0060978A2E4F__INCLUDED_)