// stdafx.h : include file for standard system include files,
//  or project specific include files that are used frequently, but
//      are changed infrequently
//
#if !defined(AFX_STDAFX_H__11E94913_4D3D_11D4_B527_0060978A2E4F__INCLUDED_)
#define AFX_STDAFX_H__11E94913_4D3D_11D4_B527_0060978A2E4F__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
// Insert your headers here
#define WIN32_LEAN_AND_MEAN		// Exclude rarely-used stuff from Windows headers
#include <windows.h>
// TODO: reference additional headers your program requires here
#include "dave_idl.h"
#include "Object.h"
#include "ClassFactory.h"
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_STDAFX_H__11E94913_4D3D_11D4_B527_0060978A2E4F__INCLUDED_)